![octane render 4 revit octane render 4 revit](https://www.iamag.co/wp-content/uploads/2014/01/Cinema-4D-Octane-Render-4.jpg)
- #Octane render 4 revit how to#
- #Octane render 4 revit software#
- #Octane render 4 revit license#
- #Octane render 4 revit download#
Any one of the render engines or software packages you mentioned can yield the results you may be looking for. Use what you are comfortable or you like to use and master it. Come the working day, you will discover very quickly fidelity and accuracy in drawings wins over "pretty stuff" (fluff) no end.ĭon't get so caught up on the "tools".
![octane render 4 revit octane render 4 revit](https://static.filehorse.com/screenshots/imaging-and-digital-photo/octane-render-screenshot-04.png)
"Life" in architectural drawings is a concept (mostly) fostered by school.
#Octane render 4 revit how to#
Don't over-estimate Revit-Max interoperability - you will still have to learn how to work with translating formats, segmented-part-model exports, etc.ģ. houses might employ it - but again, I believe it too largely remain a Max world - even Maya.Ģ. Blender hasn't a large presence in commercial (architectural*) practices - 3DS remains king there, if that's where you want to remain strong, don't let that slip. To pre-empt your answers to those questions, some answers/observations to your own.ġ. Do you see yourself practicing architecture after architectural school, or architectural visualisation? You understand Revit's not "just" about "modelling" don't you? As in, you appreciate the distinction to be drawn between it and Max/Blender right? Get out, see the world, travel, relax, commune, dine, eat, sleep.īeyond that, honestly, you touch on so many points we need to break down a few things - which can be readily posed with two questions : I'd start by first suggesting (seriously) that you step away from your desk and use your free time (less) wisely.
![octane render 4 revit octane render 4 revit](http://bimoutsourcing.weebly.com/uploads/3/1/2/9/31292301/v-ray-3-for-revit.jpg)
Or stick with blender for the efficiency of texturing. So the question I would like to know is should I spend some time trying to use and improve my skills on max since it is used in the office more too. Then using the plans and sections make a fast model on blender. Or the other option would be to model in revit and use it for drawings and sections which can be taken into photoshop to give them some life. Since revit and max have a great connection with each other in terms of importing and exporting I think this would be a highly beneficial feature since max can understand the layers of revit and you can select multiple objects under the same category. I have free time during this summer to practice and try to expand my current knowledge of revit and a rendering program to go with it (I know revit can produce pretty nice renders, but I'm looking for the more photo realistic and atmospheric type of renders). I'm currently about to go into my 3rd year of architecture at university. I am able to create scenes efficiently and to a relatively high standard even before photoshop. I have a basic knowledge of 3ds max (I would be using vray), however recently I started to learn blender and I have picked the program up so much faster than 3ds max.
#Octane render 4 revit download#
Download a sample chapter and the table of content by using the link below.So my current situation is that I use revit to model my architectural projects. Our brand new DESIGN package has just been released! It will help you create beautiful views and renderings using Revit. Autodesk cloud rendering service is another decent option if you are time limited. Some of the other tools discussed above are great, but they require more time to properly set up the textures and camera settings. The results of this test are quite conclusive: Enscape is the best tool to create a great rendering when time is limited.
#Octane render 4 revit license#
Like with Lumion, you need to spend more time to adjust the camera settings and textures to get a realistic look.Ĭost: 3040$ - perpetual license + 2 years of updates The default rendering test produce some interesting textures, but the shadows and reflections are a little lacking. Lumion might have a slight edge, but Twinmotion remains an interesting choice. They both require a similar amount of time to create a good rendering. They both have a great library of objects, people and trees. They have a similar slick, video-game like user interface. Twinmotion is the spiritual brother to Lumion.